How to clean scripts
What does it even mean to "clean the script?"
What would I need?
Objective: Refactor Lua (FiveM) scripts in each currently opened folder while maintaining 100% of the original functionality, but with: ✅ Descriptive names (no L0_1, A0_2, etc. Unless it is a global variable from outside this lua file that requires keeping the name of the var) ✅ Organized structure (dedicated functions, simplified logic) ✅ Zero unnecessary comments (only where critical) ✅ Full compatibility (preserve global variables used in other files)
Function pattern:
Don't use local functions - always use direct functions
For callbacks/handlers: use anonymous functions directly:
lua
RegisterCommand("antilag", function(source, args, rawCommand)
-- code here
end)
For normal functions: create a function and then assign it if necessary: lua
function ToggleAntilag()
-- code here
end
Don't change:
Registered events (RegisterNetEvent, AddEventHandler)
Global table names (cfg, p_flame_location, etc.)
Global variables used across files
Improve:
Replace L0_1, A0_2 with names like currentGear, flameActive
Extract repetitive blocks into dedicated functions
Use pairs to iterate through data when appropriate
Flag when: ⚠️ Unsure about the purpose of a code block ⚠️ Encountering mysterious global variables (e.g., L1_1 = _ENV[...]) ⚠️ Need me to explain the logic of a snippet How do I clean the script? Step by step.
For Antigravity users.

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